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Each level contains enemies that the player must defeat in order to progress. The enemy types are basic, miniboss, and boss.
Many enemies have elemental attributes that affect their attacks. These enemies are resistant to their own element but also have an element they are weak against. However, this is not always true for minibosses and bosses, which usually have no weaknesses or resistances. Some minibosses and basic enemies are additionally protected by certain types of auras, which can give them and surrounding creatures certain benefits or disadvantages.
Bosses[ | ]
- The Treasure Mantis
- The Hog-Mar
- Icebeak the Unkind
- The Reef Serpent
- Silk Tree Guardian
- The Chimera of Rage
- Anastasia the Lich
Minibosses[ | ]
- Shaman
- Berg
- Manglefist
- Rimecleave
- Silk Tree Sentry
Basic Enemies[ | ]
- Vile Beast
- Hog
- Scalefiend
- Raptor
- Seer
- Forkbeetle
- Dart
- Guardbeast
- Brawny
- Giant Rat
- Healer
- Spitter
- Pinion
- Shiver
- Shellbeast
- Snake
- Remnant